There’s something almost funny about modern board gaming.
We sit down at a table specifically because we want to spend some time away from screens...
Then somebody immediately pulls out their phone and says:
“Hold on, I’m looking up the rule.”
Technology and tabletop gaming might seem like complete opposites, but the two have become increasingly connected.
We have apps that teach us games, websites that track our collections, Discord servers that help us organize game nights, digital rulebooks, scorekeeping apps, companion apps, virtual tabletops, AI-assisted RPG tools, and videos that can teach a complicated board game better than some rulebooks ever could.
And now technology is even helping solve one of tabletop gaming’s oldest problems:
Finding people to actually play with.
But there’s an interesting contradiction here.
For all the technology surrounding modern board gaming, one of the things I love most about sitting down to play is having an excuse to put the technology away.
So has technology actually made board gaming better?
I think the answer is more complicated than simply yes or no.
Board Gaming Has Changed
Think about buying a board game years ago.
You opened the box.
You punched out approximately 7,000 cardboard tokens.
You unfolded the board.
Then you found the rulebook.
That was it.
If something didn't make sense, you reread the paragraph.
Then you reread it again.
Then someone else read it.
Then the table debated what the designer probably meant.
Eventually, somebody said:
“Let's just play it this way.”
And six months later, you discovered you'd been playing completely wrong.
Today?
You can search the question and probably find an answer in seconds.
Better yet, you can watch someone teach the entire game before you even open the box.
That's a pretty massive improvement.
▶️ YouTube Changed How We Learn Board Games
This might be one of technology's biggest contributions to tabletop gaming.
Learning games has become easier.
There are some fantastic rulebooks out there.
There are also rulebooks that make me question every decision that led me to purchasing the game.
You read page one.
Then page seven tells you something that would have been extremely helpful to know on page two.
Then page 14 refers you back to page five.
Eventually you're wondering whether learning the game is the game.
Video tutorials changed that.
Being able to actually watch someone take a turn can make complicated systems much easier to understand.
See where the pieces go.
See what happens during combat.
See how resources are collected.
See how a round actually flows.
Suddenly, something that sounded incredibly complicated on paper makes sense.
And that's important because complicated rules can become a barrier to getting games onto the table.
Technology has helped lower that barrier.
📖 Digital Rulebooks Are Underrated
I still like having a physical rulebook.
But searchable digital rulebooks?
Fantastic.
You're two hours into a game and someone asks an extremely specific question.
You know the answer is somewhere inside the 40-page rulebook.
Now you have two options.
Flip through pages while everyone waits...
Or search the digital version for the exact term.
That's one area where technology doesn't really replace anything about the tabletop experience.
It simply makes the experience less frustrating.
And I'm all for anything that reduces:
“Hold on... I KNOW I saw this rule somewhere.”
📱 Companion Apps: Helpful or Too Much?
This is where things become more controversial.
Some modern board games use companion apps for things like:
🎵 Music and atmosphere
📖 Storytelling
🗺️ Scenario management
🤖 Enemy behavior
⏱️ Timers
🏆 Scoring
🎲 Random events
💾 Campaign progression
When they're done well, companion apps can do some incredible things.
They can handle bookkeeping that would otherwise slow down the game.
They can hide information from players.
They can create surprises.
They can make campaigns easier to manage.
They can even allow designers to build experiences that would be extremely difficult to reproduce using cardboard alone.
But there's another side to it.
Some tabletop gamers simply don't want a screen involved.
And I understand that.
If I wanted to spend the entire night looking at a screen...
I have plenty of video games that can help me accomplish that.
There’s also the long-term question.
What happens to an app-dependent board game if the software eventually stops being supported?
The cardboard might last decades.
Will the app?
That's something worth considering.
🌐 The Internet Made Discovering Games Easier
This might be one of the biggest changes of all.
Finding board games used to depend heavily on what you saw at a store, what your friends owned, or what someone recommended.
Now there are entire online communities dedicated to tabletop gaming.
BoardGameGeek alone provides an enormous database of games, ratings, forums, images, files, player-count recommendations, discussions, and community-created resources.
Then you've got Reddit communities, Facebook groups, Discord servers, YouTube channels, podcasts, blogs, and creators constantly talking about games.
If you're considering buying something, you can probably find:
Reviews.
Playthroughs.
Rules explanations.
Strategy discussions.
Component photos.
Community opinions.
And someone explaining why it's simultaneously the greatest and worst board game ever created.
Because this is the internet, after all. 😂
👥 Technology Has Made Finding Gaming Communities Easier
This is where technology becomes particularly interesting to me.
Board games are inherently social.
You need people.
And finding the right people isn't always easy.
Social media helped tremendously.
Facebook groups can connect local players.
Discord servers allow gaming communities to organize events and conversations.
Meetup-style platforms can help people discover gatherings.
Local game stores can advertise tournaments and game nights online.
Someone can move to a completely new city, search for local tabletop communities, and potentially discover somewhere to play that same week.
That's incredible.
But there’s still a problem.
Finding a gaming community isn't necessarily the same as finding someone who wants to play your game.
You might join a local gaming group with thousands of members.
Great.
But who wants to play Unmatched Saturday night?
Who's looking for another D&D player?
Who wants to learn Dice Throne?
Who needs one more person for a campaign?
Who lives close enough to actually meet?
Technology has made connecting easier.
The next challenge is making those connections more useful.
💬 Discord Changed How Gaming Groups Communicate
Discord is particularly interesting because it gives gaming communities a persistent place to exist even when nobody is physically at the table.
Game night ends...
But the group doesn't disappear.
People can organize the next session.
Share pictures.
Discuss strategies.
Post memes about whatever happened during the last game.
Coordinate campaigns.
Find replacement players.
Vote on what to play next.
And then everyone meets again in person.
That's technology doing something I think is incredibly valuable:
Supporting the physical community instead of replacing it.
The Discord server isn't necessarily the destination.
Game night is.
🧮 Digital Scorekeeping: Goodbye Tiny Scoring Track?
We've all been there.
Someone bumps the table.
A cube moves.
Everyone freezes.
“Was I at 37 or 42?”
Nobody knows.
Civilization collapses.
Digital scorekeeping can eliminate some of that.
Apps can track points, rounds, resources, statistics, campaign results, and player histories.
For games with complicated scoring, that can be extremely useful.
But I'll admit...
There's also something satisfying about physically moving your little wooden cube around a scoring track.
Even if it does occasionally lead to an international investigation when someone accidentally bumps it.
Technology doesn't always make the physical version obsolete.
Sometimes both are useful.
🤖 And Now AI Is Entering Tabletop Gaming
This is where things are getting particularly interesting.
Artificial intelligence is beginning to create entirely new possibilities for tabletop gaming, especially for TTRPGs.
Imagine tools that can help a Dungeon Master:
Generate NPC ideas.
Create side quests.
Track campaign information.
Remember characters.
Organize locations.
Generate encounter ideas.
Keep campaign notes.
Help develop backstories.
Create descriptions on the fly.
Or assist a player who wants to run an adventure but doesn't feel confident enough to do everything themselves.
That doesn't necessarily mean replacing the Dungeon Master.
For many groups, the human DM is a huge part of what makes the experience special.
But AI could become another tool in the toolbox.
Just like digital character sheets.
Just like online rule databases.
Just like virtual tabletops.
Just like encounter builders.
The interesting question isn't simply:
“Can AI do this?”
It's:
Where does AI make tabletop gaming better without removing the human creativity that makes tabletop gaming special?
We're only beginning to figure that out.
🖥️ Virtual Tabletop Gaming Changed What “Around the Table” Means
Technology also solved another problem.
What happens when your gaming group moves away?
For a lot of people, that used to mean the campaign ended.
Today, virtual tabletop platforms allow groups separated by hundreds—or thousands—of miles to keep playing together.
That's huge.
Especially for people whose lives involve moving.
Friends move.
Military families move.
Jobs change.
People go to college.
Life happens.
Technology gives those groups another option.
Is playing virtually exactly the same as sitting around the same physical table?
I don't think it is.
But I'd rather have a virtual game night with old friends than no game night at all.
And sometimes technology keeps a gaming group alive until everyone can share a real table again.
📵 But Here's the Weird Part...
After everything I've just said about technology making tabletop gaming easier...
There's another side to this.
One of the reasons I love board games is because they give us an excuse to stop looking at technology for a while.
Think about how much of our day is spent looking at screens.
Phones.
Computers.
Televisions.
Notifications.
Emails.
Social media.
Messages.
News.
Videos.
Then someone puts a board game on the table.
You sit down.
The phone gets put aside.
And for the next couple of hours...
The people in front of you matter more than the people inside your phone.
That's becoming increasingly rare.
❤️ Board Games Create Something Technology Can't Completely Replicate
Technology can connect us.
But there's something different about being physically present.
Watching someone stare at their dice before a huge roll.
Seeing the exact moment they realize you've ruined their strategy.
Everyone laughing at the same ridiculous moment.
Talking between turns.
Sharing food.
Trash talking.
Celebrating.
Making memories.
Those little moments are part of tabletop gaming.
And no matter how advanced technology becomes, I don't want us to lose that.
Because sometimes the best feature a board game offers is something that isn't printed anywhere on the box:
Four people putting their phones down for two hours.
⚖️ So... Has Technology Made Board Gaming Better?
I think it has.
But with an important condition.
Technology is at its best when it helps us get to the table—not when it becomes the table.
Help me discover a game.
Absolutely.
Teach me how to play it.
Please.
Help me find a rule.
Definitely.
Track my campaign.
Great.
Help the DM stay organized.
Fantastic.
Help me find other people who want to play.
Absolutely.
But once we've found each other?
Once the game is set up?
Once everyone has pulled up a chair?
Maybe that's when technology should start getting out of the way.
🎲 That's Part of Why We're Building Tabletop Together
This question is especially important to us because we're building technology for tabletop gamers.
And there's an interesting irony in that.
We're building an app...
because we want people to spend more time together away from their apps.
The goal isn't to replace game night with another social feed.
It's to use technology to solve the things that prevent game night from happening in the first place.
Finding players.
Finding groups.
Finding places to play.
Discovering events.
Organizing games.
Finding someone nearby who looks at the same game sitting on your shelf and says:
“I've been wanting to play that too.”
Then?
Put the phone down.
Pull out the game.
And play.
Because ultimately, technology shouldn't be the destination.
The table should be.
👇 What Do You Think?
Now I want to hear from you.
📱 Has technology made board gaming better?
🎲 Do you like companion apps, or do you want your board games completely screen-free?
▶️ Do you learn games through rulebooks or videos?
🤖 Would you use AI to help run or organize a tabletop RPG campaign?
🌐 Have Facebook, Discord, or another online community helped you find people to play with?
And here's the big one:
How much technology is TOO much technology at the gaming table?
There's probably no single correct answer.
Some people want an entirely analog experience.
Others love what apps and digital tools can add.
And plenty of us fall somewhere in the middle.
Let us know where you land.
Until next time, get a game off the shelf, invite someone to the table, and make some memories.
🎲 Find Your Table. Build Your Community.
— The Tabletop Together Team
Tabletop Together